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Lipo-Succ Technician
Project type
Animation
This project was a fun experiment. I used the Wrap application to remesh a head bust I sculpted a year prior onto a UE5 Metahuman. This allowed me to Utilize UE5's Metahuman tools to generate Facial animation from a custom audio recording. I compiled the animations into the UE5 sequencer and cut the final edit in Adobe Premiere Pro.
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